'''
Created on Aug 9, 2011

@author: Diego Fiorentin
'''
import pygame
from OpenGL.GL import *
#import OpenGL

class Engine:
    def __init__(self, w, h):
        self.w = w
        self.h = h
        
        pygame.init()
        scr = pygame.display.set_mode((w,h), pygame.DOUBLEBUF|pygame.OPENGL)
        
        glMatrixMode(GL_PROJECTION)
        glLoadIdentity()
        glFrustum(-1, 1, -1, 1, 1, 100)
        
        
        
        
if __name__ == '__main__':
    pass